Beyond the Digital Canvas: An Interview with FVCKRENDER

Published Apr 19, 2024

Through a compelling fusion of imagination and technology, Montreal-based artist FVCKRENDER has been pushing the boundaries of conventional art and inviting viewers into otherworldly landscapes.

The digital and physical pieces crafted by FVCKRENDER, aka Frédéric Duquette, are both a personal journal and a vibrant exploration of human emotion, offering a unique blend of raw vulnerability and futuristic flair. His artistic journey is inspiring, controversial and groundbreaking, from the spectacular premier of LVCIDIA in NYC, a live event that attracted such a massive audience it had to be shut down due to overcrowding, to his successful collaborations with major brands like Supreme, Hypebeast and Dior.

In our exclusive interview with Frédéric, we delve into the mind of this trailblazing artist, exploring his inspirations, his creative process and the profound impact his art has had on audiences worldwide.

IG: Let’s start at the beginning. What initially drew you to digital art and how did you develop your signature style?

Frédéric: Honestly, I’m not even sure, I always knew I wanted to do something creative. I tried so many different mediums from painting, sewing, to drawing. I think being raised with the only house computer in my bedroom really pushed me to go natively digital though!

IG: Much of your work seems to explore dichotomies: mechanical and human, digital and physical, vulnerability and fun. Can you talk about how you approach these contrasts in your art?

Frédéric: I want to create something that seems real but defies the laws of physics. I aim to craft scenes that are so believable, yet surreal that they make viewers question reality itself. When I create sculptures, I want them to look so precise and surreal that people might think they’re digital creations, and I want my digital work to feel just as tangible.

IG: You previously spoke about being driven by a relentless curiosity. How does that particular aspect manifest itself in your work? Can you share an instance where this curiosity led to a breakthrough in your art? 

Frédéric: Sometimes, I just look at objects and analyze how light interacts with them—how it reflects and bounces off surfaces. This examination of light, textures, and reflections is incredibly inspiring to me. It leads to deeper reflections on my own existence and how others perceive me, much like how I perceive them. 

IG: You’ve also described your art as a journal to express yourself and deal with your emotions. How has art helped you overcome your past struggles?

Frédéric: It saved me.

IG: Your work is recognized for its immersive audio and visual experiences. How do you approach creating these elements, and what do you hope viewers take away from them? 

Frédéric: I want people to feel immersed as much as possible. I’m grateful to be working with an amazing music producer that goes by the name of The Holy. Together we really work hard on making art that fits visually and audibly.

The Holy and FVCKRENDER pictured together during the debut of Catch the Light. Hosted by W1 Curates in London in August 2023, this marked FVCKRENDER’s first solo exhibition outside his native Canada.

IG: You’ve collaborated with some impressive clients like The Weeknd, Lebron James, Puma, Spotify, Dior and many others. Can you share any interesting stories or experiences from these collaborations?

Frédéric: I have never collaborated with The Weeknd yet, however, he did collect my art! I find it really fascinating when big names and brands slide into my DMs—it always feels so surreal, haha!

IG: The idea of building a community seems to be a significant part of your mission. How do you see your art fostering connections and bringing people together?

Frédéric: I really enjoy bringing people together; we’re all here for the same reasons. I’m not a fan of gatekeeping—I’ve made it to where I am because of my own efforts, but also because of everyone around me. The support and appreciation from everyone who collects and loves my art is why I can do what I do. Gathering these folks as often as I can is my way of showing my gratitude.

IG: Your FVCK_CRYSTAL NFT project was a huge success. How did it come about, and what do you think contributed to its success?

Frédéric: This project is still one of my favorites. It was all about pushing myself and the boundaries of what the technology could do. Creating a completely 3D generative project was extremely ambitious, especially with the blockchain component involved (I won’t dig too much into the blockchain part because this will make people fall asleep). I think it’s important for me to explore new mediums and use blockchain as a blank canvas to create memorable mechanics and artwork!

IG: Your work has the power to resonate with audiences beyond typical collectors, especially on social media. How do you view this wider impact of your art?

Frédéric: That’s a good question. I guess my imposter syndrome sometimes tells me otherwise. I create art to feel better, and while I’m extremely happy and grateful when people love my art, I’m not bothered if someone doesn’t like it. I’m not looking to impact everyone, but for those who are positively impacted by my work, that’s what really matters to me.

IG: We are always curious about artists who may have flown under the radar and not received the recognition they truly deserve. Can you think of someone who should be given more exposure and appreciation for their work?

Frédéric: Ah, there are so many artists! But if I had to choose one, it would be Baeige. Her architectural escapism design really makes me feel at peace.

IG: Having such a significant influence on aspiring artists, what advice would you give to those who are just starting out in the field of digital art?

Frédéric: Do whatever you want. I receive a lot of criticism because I lack technical skills—I don’t know how to model properly, unwrap, or any of that stuff. But I create art for myself, not for a gaming studio or any job that requires technical skills. Rules are meant to be broken. Not every “3D artist” has to work for someone or do complex movie animations. I just want to make art that I like.

IG: Lastly, what’s the next big thing for FVCKRENDER? Can you share some details about any exciting projects that are in the pipeline?

Frédéric: This year and next, I’ll be focusing on physical sculptures and shows that I’m putting together. Additionally, I’m opening an art gallery that will feature an immersive room built for LVCIDIA//.

For more on FVCKRENDER and his radiant creations, take a look at his website and give him a follow on Instagram.


IG Team


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